• Current Projects
  • Project Archive
  • About
Menu

kelly andres

Art + Research
  • Current Projects
  • Project Archive
  • About

Plantling a Promise 2022

Plantling a Promise, 2022 Site Specific Installation, The Works Festival, Edmonton, AB

Over several days, live sunflower plants were given away to visitors in exchange for a promise; a promise of kindness, stewardship, care, collaboration, love, respect… made sincerely to plants, trees, to vegetal life and all living creatures. The promise’s were painted on a piece of fabric and attached to the geodesic dome.

Photo Credit: Kev Liang, 2022

Plantling a Promise, 2022, The Works Festival, Edmonton, AB
Plantling a Promise, 2022, The Works Festival, Edmonton, AB

Photo Credit: Kev Liang

KevLiang_Dome03sm.jpg
KevLiang_Dome04sm.jpg
KevLiang_Dome05sm.jpg
Kelly Andres | Artist BTS Interview

Mellifluous Generator

Particle & Wave Festival, Emmedia, Calgary, 2022

Mellifluous Generator
2022 | Media Installation

Materials: Two contour-shaped light tables, 8 glass vessels, microphone and stand, amp, microphone mixer, custom electronics

This interactive installation invites visitors to engage directly with the concept of water as a carrier of memory. Eight glass vessels, each filled with water sourced from different local waterways, are placed on contour-shaped light tables. A microphone and stand positioned in front of the sculpture enable visitors to speak or vocalize toward the waters, transmitting their voices into the vessels through an amplification system. The work explores the idea that water holds memory and can be affected by sound, gesture, and experience, fostering a contemplative dialogue between the viewer and these vital ecosystems.

Algorithmic Assemblage: Rhizome, Gastropod + Brain Coral
2022 | 2D Work

Dimensions: 24” x 60”
Materials: Laser-engraved acrylic, wood frame, LEDs

This intricate piece merges the organic and the algorithmic, presenting engraved depictions of rhizomes, gastropods, and brain coral in layered, illuminated acrylic panels. LEDs integrated within the wood frame highlight the fine details of the engraving, evoking a sense of connectivity and evolution between natural forms. The work suggests an ongoing interplay between biological systems and digital interventions, drawing attention to the interconnected patterns that sustain life.

Photo Credit: Chelsea Yang Smith

This project is supported by a research-creation grant from The Canada Council for the Arts.

220407AD_DSC2121-highres.jpg
220407AD_DSC2136-highres.jpg
220325EV_DSC1770-highres.jpg

Intraterrestrial Botanist 2021

Les yeux dans l’eau, Curated by Geneviève Wallen, Foreman Art Gallery of Bishop University in Sherbrooke, QC

Memory of an Imaginary Aqueous Garden, 2021, (blown glass, metallic textile, seeds and grains, tubing, air pump, PLA 3D printed objects, polymer clay, paint, aquatic plants) is a dynamic sculpture where water, growth forms inspired by underwater places, reflections of light, air, and plant life intermingle in a performative play.

During this phase of the series, I explore a natural healing system that uses the unique vibrational imprint of different plants immersed in water to create elixirs. The Bach Flower remedies (created by Edward Bach,1886-1936, a British doctor, bacteriologist, homeopath, and spiritual writer) is a collection of remedies from 38 flowering plants and trees that align with psychological qualities or patterns in the human psyche. The vibrational nature of the remedy is used to unblock a negative pattern causing disturbance and create a sense of balance and harmony. The system requires learning about the qualities of plants and trees and how they may parallel or connect to human states. This learning requires ongoing self reflection and attention to the emotional states of self and others in various situations. In the process of learning about the system one is in a heightened sense of being, tuning in to people, creatures, and plants.

In my experiments, I’ve collected and created flower essences from both “wild” flowers (on the land by my family home near Nevis, Alberta (Tail Creek) and those from my backyard garden in the city of Red Deer, Alberta (Treaty 6/7, Waskasoo Seepee). I focused on different flowers that I was drawn to, as a form of honing in. Certain plants seem to keep appearing or have a magnetic attraction, specifically yarrow, fireweed, goldenrod, borage, hollyhock, and wild rose.

The digital video (8.45 minutes) titled,

I’m a fly with one eye,

windsong’s tide amongst

our perpetual autoflow, 2022, (7 minutes) provides glimpses of some of the flowers and the two places (rural pond bank, urban backyard) I collected essences from. The original Bach method is to pick the flowers as they are fully open and soak them in spring water in the full summer sun for a few hours. I’ve designed and commissioned hand blown glass vessels that can be suspended in different locations so that the flowers are not picked/removed from the plant. These are demonstrated on the artwork Tree, 2022, (wood dowel, aluminum cast branches, blown glass, water, flowers, string, metallic textile, grain, plaster).

The stainless steel lasered wall panels, (24”x24”), Meditations on Water, are a series of drawings taken from thinking with the idea of the vibrational imprint cast from an entity in water. From the micro to the macro; from the potential of an ice crystal in a black hole to a raindrop dripping off the back of a snail shell into the parched soil; how are forms and elements perpetually cycling into one another?

Photos: François Lafrance, permission de la Galerie d'art Foreman

This project is supported by a research-creation grant from The Canada Council for the Arts.

01_intra_sm.jpg
02_intra_sm.jpg
05_Andres_Meditations_on_water.jpg
05_Andres.jpg
04_Andres_meditations_on_water.jpg
Andres_20.jpg
17_Andres.jpg
18_Andres.jpg
13_Andres.jpg

Nevis, nevis, NeviS

6 Channel Video Installation: (3 sizes of HD flat screens 36-60”, 3 tablets, suspended horizontally, vertically and on floor, ) HD Digital Videos, 1-5 minutes each, looped.

Installation : Compressed earth/soil, sand, clay, compacted to form as base and column (made on site using a pre-cut mold), scaffolding (steel tubing, powder coated - AV and power cords run through tubes) for tablets/display, laser cut acrylic with copper etching form fractal sea-fan antenna - 10 “trees” in cluster. Coral brains, 3D scan and print cast in hydro-cal (1000 pieces) strung on scaffolding as counting “beads” abacus.

This project is supported by the Alberta Foundation for the Arts Project Grant 2018.

radicle.gif
nevis.jpg
IMG_0153.jpg
nevis_2.jpg
nevis_1.jpg
nevis3.jpg
_DSC0823.JPG

cosmograms

Cosmograms, 2018 - Banff Residency open studios

Oil paint on canvas 60”x60”/paper 48”x 200”, sculpted beeswax on copper wire, bronze coral, aluminum sticks (willow, ash, poplar), 3D prints in wax/PLA, tuning forks, laser etched baltic birch, video, various textiles, foam, hydra-cal coral casts. A video and installation that includes lichen, coral, thirty-year-old beeswax, fractal antennas, bronze, and textiles. This project began at the Banff Centre for the Arts thematic residency “Outdoor School” in summer 2018. The work is based on the interconnectedness of living beings and asks what kinds or forms of information is alive and moving in planetary patterns among different phenomena? What kind of duration exists for creatures that are potentially immortal (such as lichen)?

Andres_1.jpg
cosmo5sm.jpg
cosmo6sm.jpg
cosmo11sm.jpg
cosmo_1sm.jpg
cosmo13sm.jpg
cosmo19sm.jpg
cosmo6_crop.jpg

semiotic wilds

2018 - Banff Residency open Studios

An ongoing video performance “semiotic wilds” is a series of intra-actions between the places I inhabit or visit where by letting a gesture slowly emerge through ‘feeling’ a site, in an attempt to evoke spontaneous semiotic relations with different plants and creatures.

Untitled-2.jpg
semi.jpg
semi1.jpg
semi2.jpg

The Extraterrestrial Botanist, 2017

Video Installation at Never Apart, 2017, for Site and Sound New Media Festival, Eastern Bloc, Montréal, QC,CAN.

Video projection, Closer to Home, HD 7minutes, takes the viewer into a disorienting plant immersion.

VI: Vegetal Intelligence, a model based on quantum mind, a growing labyrinth, 3D printed parts, plants, various electronics, hand-blown glass, custom plinths, various "artifacts".

Marma Harp, An irregular polyhedron body harp/instrument experimentation in "tuning" for intergalactic/dimensional communication frequencies. Vibrational research in sound and live performance.

The supports and some parts of the sculptures were fabricated with CNC router, laser cutter and 3D printer. Much of the research and experimentation combines biologically inspired and traditional hand made artisan techniques with the recent imaging and computer controlled technologies.

The Extraterrestrial Botanist, 2017
The Extraterrestrial Botanist, 2017

Photo Credit: Cecile Lopes

 Photo Credit: Cecile Lopes

Photo Credit: Cecile Lopes

 Photo Credit: Cecile Lopes

Photo Credit: Cecile Lopes

 Photo Credit: Cecile Lopes

Photo Credit: Cecile Lopes

 Photo Credit: Cecile Lopes

Photo Credit: Cecile Lopes

IMG_0511.jpg
IMG_0530.jpg
IMG_0521.jpg
IMG_0424.JPG
IMG_0419.jpg
IMG_0430.JPG
IMG_0508.jpg
IMG_0531.jpg
IMG_0483.JPG
IMG_0383.jpg
IMG_0450.JPG

The Sandstone + The Sound of Stones, 2018

Video commissioned for Sandstone City exhibition, Lougheed House, Calgary, 2018.

sandstone
3D.jpg
sandstone_3d.jpg

Reenactments for a Terracqueous Orb, 2017

Audio/Video Installation. Audible Vegetal Visible Animal Magic Mineral: Semi-Postanthropocentric Reenactments for a Terracqueous Orb, 2017, The Garden of Speculations, articule, Montreal.

_DSC8272_PhotoGuyLHeureux.jpg
snailstill.jpg
AV.jpg
_DSC8269_PhotoGuyLHeureux.jpg
IMG_0138.jpg
IMG_0126.JPG
IMG_0125.jpg
IMG_0140.JPG
IMG_4397.jpg

The Extraterrestrial Botanist, phyto.portal, 2017

Installation at Maison des Arts de Laval, Ville de Laval, 2017.

Communally contemplate possibilities for extra-dimensional voyage, kinship, and symbiotic bonding between earthbound entities.

IMG_2054.JPG
et.jpg
IMG_2059.JPG
IMG_2053.JPG
IMG_0100.jpg
Environment_Concept_Sketch_01.jpg
IMG_1959.jpg
IMG_1957.JPG

Ancestry of Objects, 2013, 2016

The Ancestry of Objects is a series of live-set or performative installations with stop-motion animations, painting and drawings, and a number of sculptural props or residues. The animations portray the development of material compositions slowly evolving, enacting and capturing nonlinear narratives in four chapters; Ontologies of the Sublime, the 3-3-Day-Wars, Year of the Chimera, and Revelations and Hyperobjectivity.

Artist Statement

The Ancestry of Objects is an exploration of transformation, narrative, and materiality, where the boundaries between objects, stories, and processes blur into a dynamic continuum of creation, decay, and reemergence. The project uses clay—a fundamental and malleable medium—as a starting point for a series of installations, animations, and performative actions that weave together nonsensical narratives and embodied practices to interrogate the fluid relationships between material, form, and meaning.

The work unfolds through multiple iterations, each presenting an evolving ecosystem of objects and actions: pinch pots and coils become symbolic vessels, malleables, and horizontalists—characters in a speculative mythology. Animated stop-motion videos bring these forms to life, intertwining them with other objects from my studio: ramen noodles wiping out clay ensembles, budgies destroying Styrofoam glaciers, and molecular structures battling zebra-patterned bodysuits. These scenes evoke cycles of growth, destruction, and reconfiguration, underscoring the ephemeral nature of form and the instability of meaning.

Central to The Ancestry of Objects is the performative and improvisational approach to material. Clay, paper, wood, and other simple materials are manipulated, animated, and reassembled to create shifting narratives that resist resolution. The exhibition space becomes a site of continual disturbance—murals transform into boulders, decorative fans into forests, and tree branches into a geodesic cradle. Through these transformations, the materials perform their own lifecycles, enacting and embodying processes of decomposition and renewal.

The project’s conceptual underpinnings challenge the stratification of narratives and the authority of fixed meanings. The absurdity of the constructed stories, with their improbable protagonists and surreal events, destabilizes the internal voiceover that organizes and constrains perception. By dismantling familiar narratives and proposing new assemblages, The Ancestry of Objects seeks to unsettle the hierarchies and boundaries that define our culturally constructed realities.

This process-oriented approach reflects a broader inquiry into planetary issues and interconnectedness. As materials and objects dissolve, merge, and reemerge, they echo the fluidity and entanglement of systems that govern both natural and anthropogenic worlds. In this way, The Ancestry of Objects resists isolated, hierarchical constructs and proposes instead a material-semiotic narrative of interrelation, flux, and co-evolution. Through the continual reworking of materials, spaces, and stories, the project invites participants to consider the multiplicity of relations that define existence and to reimagine their place within these shifting assemblages.

01_Ancestry_VideoStill,2013.jpg
05_WallWizard_Ancestry,2016.jpg
IMG_1888.JPG
IMG_2049.jpg
IMG_2041.JPG
12_Ancestryinstall,2016.jpg
03_Parable_AncestryInstall_4.jpg
04_Parable_AncestryInstall.jpg
08_Shell_AncestryInstall.jpg
06_AncestryInstallVideoStill,2016_2.jpg
13_Tunic_Ancestry,2016.jpg
IMG_1988.JPG
_DSC7604_PhotoGuyLHeureux.jpg
_DSC8459_PhotoGuyLHeureux.jpg
_DSC8463_PhotoGuyLHeureux.jpg
_DSC8472_PhotoGuyLHeureux.jpg
_DSC8485_PhotoGuyLHeureux.jpg
_DSC8525_PhotoGuyLHeureux.jpg
_DSC8530_PhotoGuyLHeureux.jpg
_DSC8538_PhotoGuyLHeureux.jpg
_DSC8565_PhotoGuyLHeureux.jpg
_DSC8572_PhotoGuyLHeureux.jpg
_DSC8628_PhotoGuyLHeureux.jpg

Plant + Peradam Studio 2016-2017

Live/play/work studio in the Atlas Building, Jean Talon, Montréal

IMG_0053.jpg
IMG_0048.jpg
IMG_0058.jpg
IMG_0036.jpg
IMG_0089.jpg
IMG_0076.jpg
IMG_0043.jpg
IMG_0070.jpg
IMG_0041.jpg
IMG_0018.jpg
IMG_0027.jpg
IMG_0030.jpg
IMG_0013.jpg
IMG_0004.jpg
IMG_0084.jpg
IMG_0087.jpg
0F633BE6-E0EA-452A-BEEC-0B64ACDAC3FA_1_201_a.jpeg

The Temporary Archive of Ambiguous Architecture III, 2015

Installation for The Age of Catastrophe, Video Pool, Winnipeg, 2015

A concept of archive was expanded as that which expresses emergent growth and change through generative compositions in the installation The Temporary Archive of Ambiguous Architecture (2012–15), with four versions exhibited thus far. The project situated an interactive process for 3D-printed, fungi-spore-inoculated agar-agar compositions that would decompose or effect 3D printed PLA plastic vessels. The 3D printer is connected to a micro-controller that reads signals from a piezo microphone sensing vibrations or movements in the space. When people move around the installation, this mimics or alludes to mycelium networks sensing and responding-to activity in the earth. When the sensor is agitated, one part of a simple geometric shape is extruded from a syringe, which has been placed on a modified RepRap Prusa printer. The gel lines extruded onto agar-agar jelly shapes are filled with spores. The spores then grow their own forms or extensions dismantling organized space with the micro-environments printed by a mathematical apparatus. The 3D printer uses a simple programming language, G-Code, to direct the movements on an x, y, z Cartesian axis, where stereolithographic configurations of 3D objects are sliced into layers of two-dimensional coordinates stacked upon one another.

IMG_1269.JPG
Archive of AA 2015.jpg
IMG_1293.JPG
IMG_1294.JPG
IMG_1295.JPG
IMG_1303.JPG
IMG_1540.JPG
IMG_1304.JPG
IMG_1306.JPG
IMG_1543.JPG

Enquête sur l'affaire du Botaniste Extraterrestriel, 2014

The Extraterrestrial Botanist is a pseudo-research project in experimental botany. This most recent body of this work focuses on quantum mind theories and alternative healing practices such as vibrations, subtle body, meditation and expanded consciousness. ET Botanist is about estranged relations with vegetal life and the impact certain practices in science and technology have in separating intuition and feeling from a plant-human dyad. This happens through modern systems of categorization, imaging techniques (microscopy), Cartesian figurations of human vs. nonhuman, and laboratory research techniques that remove plants from their habitats such as in tissue culture or hydroponics. The project is also about thinking of how one is affiliated with the earth, as in your earthly relations as an earthbound — are your feet in the soil or are you lost in space? In each of the installations of this project, I trace concepts and perform research in material practices as a way of thinking with these ideas and also incorporating lived experience through hand-ons experience with the techné in question.

gar3.gif
print1.gif
pollen.gif
gar2.gif
ps.gif
spacegarden.gif
gar4.gif
gar.gif
print2.gif
print-3.gif
install.gif

Automata for Colour III

Art Souterrain, Montréal, QC

In the work Automata for Colour, many forms of leakage are situated as a metaphor to allude to a poetics of transmission between phenomena in perpetual permeability and in an ongoing transfer of weird potentials. The word leakage connotes a movement or transfer, from within or among a perceived territory or boundary. It could be from a system composed of material forms or nonmaterial entities, as extraneous information, a carbon emissions leakage, data, energy or a transfer of objects. The term leakage is used in reference to a multitude of definitions in a range of activities, yet one consistent point is that the event of a leakage is almost always situated as a negative, a failure. It is conceptualized as a loss or negation of material, a site or an environment, money, energy, revenue, or signals. Can a reading of leakage be expanded to conceptualize an evocative transition? Can such an event be situated as a series of parameters and processes that open up to a range of interpretations of process composed of mediums, subjects, objects, thoughts, in the midst of a transitory state?

Artsousterrain110V.jpg
Automata 3 2013.jpg
Artsousterrain108V.jpg

In Search of the QR_ebra Plante, 2013

During the summer of 2013, Gatineau, Quebéc, residency at artist-run centre DAÏMÔN.

The video is divided into three parts where different field-work, or activities are illustrated. Each field-work brings together ecology, technical apparatus and a kind of cultural metaphor through the production of a particular entity.

In Search of the QR_ebra Plante, 2013
QR.jpg
QR1.jpg
QR2.jpg
acorn.jpg
QR3.jpg
QR4.jpg

Propopopo, FIELDWORK, 2013

curated by Wes Johnston, Dalhousie Art Gallery, Halifax, NS

A temporary installation/design studio to facilitate the generation of collaborative proposals by visitors to the site…. for concepts, artworks, actions, structures and other initiatives for the Halifax Common Roots Urban Farm (CRUF). The final structure was a semi-open kitchen (with a greenroof and patio) for the community farmers to appropriate as need arises.

propopoweb.jpg

Studio... Painting 2013

Series of paintings, acrylic and ink on paper and mylar. Various dimensions from 24”-120”

IMG_0335.jpg
IMG_0240.jpg
IMG_0344.jpg
IMG_0212.jpg
IMG_0218.jpg
IMG_0219.jpg
IMG_0220.jpg
IMG_0221.jpg
IMG_0222.jpg
IMG_0223.jpg
IMG_0224.jpg
IMG_0226.jpg
IMG_0228.jpg
IMG_0233.jpg
IMG_0234.jpg
IMG_0237.jpg
IMG_0162.jpg
IMG_0316.JPG
P1080031.jpg
P1080034.JPG
P1080182.jpg
P1080067.JPG
IMG_0317.jpg
IMG_0337.jpg

Automata for Colour II

Action Art Actuel, Saint-Jean-sur-Richelieu, QC

Water is a conduit.

Residue is a memory.

Data is colour.

Cells act out as strange storage.

03_automata.jpg
7386.jpg
7459.jpg
7372.jpg
7442.jpg
7489.jpg
7587.jpg
7620.jpg
7638.jpg
7660.jpg
7665.jpg
7696.jpg
7745.jpg
7758.jpg
7774.jpg
7786.jpg
7859.jpg
7872.jpg

Archive of Ambiguous Architectures II

Les Territoires, Montréal, QC

The Temporary Archive is a series of experiments with rapid prototyping techniques and living fungi, part of the archive system (Archive 1, math & mycelium) uses a modified rep rap printer that is programmed to print with agar and mycelium spores when it senses vibrations in its immediate environment (as an analogy to fungi sensing behaviour in the earth). The printer prints the mycelium into pre-programmed math patterns as a starting point for the mycelium to then grow its own emergent micro-architectures from. Archive item 2, mapping-modelling-mapping, are a series of touchable 3d prints modelled from mycelium patterns, displayed on a light-table and Archive item 3 is a video that uses DIY 3D scanning and open source animation so ware to model and describe the artistic process involved in creating the archive.

Photo credits: Alison Reiko Loader

archive2web.jpg
archive3web.jpg
archive4web.jpg
archive5web.jpg
archive6web.jpg
archive8web.jpg
archive9web.jpg
archive10web.jpg
archiver7web.jpg
archiveweb.jpg

Temporary Archive for Ambiguous Architectures, 2012

Residency and exhibition at Eastern Bloc, Montréal

This work poses the question: What is an archive? Is it alive? The project situated a somewhat interactive process for 3D-printed, fungi-spore-inoculated, agar-agar compositions, that would ideally, or “theoretically” decompose printed PLA plastic vessels (so far, they haven’t). The printer is connected to an Arduino micro-controller that reads signals from a piezo microphone sensing vibrations or movements in the ground. When beings move around the installation this mimics, or alludes to mycelium networks sensing and responding to various activity in the earth. When the sensor is agitated, one part of a simple geometric shape is extruded from the syringe that has been placed on a modified RepRep Prusa printer. The gel lines extruded onto agar agar jelly shapes are filled with spores. The spores can then grow their own forms, or extensions, dismantling organized space with the micro-environments printed by a mathematical apparatus. The 3D printer uses a simple programming language, G Code, to direct the movements on an x, y, and z cartesian axis, where stereolithographic configurations of 3D objects are “sliced” into layers of two dimensional coordinates stacked onto one another.

The assemblage of the mathematical apparatus and living spores in an aesthetic installation combines and layers habitual modes of “constructing” sensory space with another kind of temporal or quirky quality from the inclusion of an organic being illustrating rhizomal, or mycelial growth as an additional and unpredictable dimension. These hybrid forms of enacting with phenomena and the practices that form through these intersections are ongoing interventions in an aesthetic and performative approach in speculative ecologies. Causality becomes confused in these artworks as it is difficult to know what is happening and when, by whom, and even for what purpose? Most of the works have some kind of internal cycling process as well as the possibility for emergent growth and change.

The work combines digital and cellular reproduction to echo complex symbiotic relationships between creatures, environments and matter as a series of experiments.

There are three archive’s. Archive 1, Math and Mycelium, a modified Rep Rap 3D printer reconfigured to print with agar agar gel medium and mycelium spores when it senses vibrations in its immediate environment as an analogy to fungi sensing behaviour in the earth. The printer prints the mycelium into common shapes and patterns as a starting point for the mycelium to then grow its own emergent micro-architectures. Archive 2 is a series of 3D printed objects modelled from mycelium patterns, fractals, and geometric forms displayed on light-tables, in recent versions the 24” towers of 3D vessels have been filled with inoculated substrate to explore the possible material transitions that could occur, ideally fungi destroys plastic (they do topple them). Archive 3 Still….Life, is a video that uses DIY 3D scanning and open source animation software to model and describe the artistic process involved in creating the artwork.

This work is earth bound to some degree through a gesture of unraveling patterns of instrumentalization within traditions of measuring and visualizing earth through architecture, formulas, and x, y, z Cartesian axis planes. It interrupts these controlled mechanisms through engaging the printer through different vibrations — rudimentary, but suggestive of imagining difference or a possible semiotics through sensing and movement.

The work brings into focus qualities of mycelium that visitors may not have known or thought about. The idea of the installation further destroying itself through decomposition is another cue towards material remediation and agency. I want to explore the place between all of the entities that are brought together in these assemblages. What is a spore-agar-lighttable-Gcode-footstep like?

archivedetail.jpg
IMG_0430.jpg
IMG_0434.jpg
IMG_0445.jpg
IMG_0446.jpg
IMG_0447.jpg
IMG_0460.jpg
IMG_0454.jpg
IMG_0308.JPG
IMG_0309.JPG
IMG_0310.JPG
IMG_0312.JPG
IMG_0475.jpg

Automata for Colour II, 2012

Whippersnapper Gallery, Toronto, ON

The event based art works continuously change form and are purposely unstable; flows and leakages; growth and decomposition; the materials and the structures are in perpetual conversation. The physical transitions within the art work are captured through various time-based mechanisms such as photographic time-lapse, ink residues, or evidence of biological growth that record traces or effects of one material actant onto another.

Text below by: Adrian DiLena, Whippersnapper, Toronto, 2012

Kelly Andres work presents the viewer with systems saturated with complexity - alive, organic and unstable, but also transparent and navigable. Her practice is centred around these explorations and inventively utilizes flora (and the micro ecosystems symbiotically existing alongside them), dyes, construction materials and electronic components to build and animate dynamic and ephemeral systems of growth, accumulation and decay.

As an object embarks on a trajectory it is acting within a system; within the parameters of a logical set of rules defined by discrete values. Systems can present an array of variables to the point of being incomprehensibly complex and irreproducible, or reduced to the point of a single switch; a single point of decision from which an observer can trace the arc of an active agent- logically and with accountability.

In time for Spring. Kelly Andres will be presenting Automata for Colour II at Whippersnapper Gallery. Similar to previous works exploring the parallels between biological systems and organic processes like transpiration (the means by which plants ‘sweat’ moisture from stems and leaves) to computing processes, Andres’ installation at Whippersnapper will feature a living array of tiger ferns, Ivies and other foliage embedded within a structural architecture that uses holding tanks, dyes and plumbing to house, feed and affect the visual appearance of the plants.

At the heart of the work is an intense and compelling fascination with the idea of data. Traditionally we think of data as the individuated components of a larger object. It is the sand that becomes the glass; a technical language beyond the comprehension of most but none the less crucial to our function. Andres, with a poetic and unabashedly raw use of material, has developed a means to process the enveloping data sets of our natural physical surroundings. In doing so, she asks how a methodological approach to data collection and analysis may inform the eclectic and experiential realities of our relationships with nature.

Andres’ works process the atmosphere, sunlight, chemical flows and nutrient bases by forcing them through mechanisms not unlike that of a computer - the piping is analogous to the logic gates of a processor, the flora accumulates the coloured water just as memory becomes becomes an ongoing document of operations in a computer. Each of these, as well as the number of other measurable dynamisms within each piece are constantly a product of the data streaming into the system as well as a reflection of the material constructions of each piece.

Inevitably the system that comprises Automata for Colour II will deteriorate over the duration of the exhibition. Andres’ work is intentionally ephemeral; decay and expiration are integral material states that contribute to the performativity of the work. The installation at Whippersnapper Gallery will feature a camera to periodically capture images of the flowers as they change colour, grow and eventually begin to wilt. The images, projected within the gallery will increasingly pose as a counterbalance to the dying foliage, presenting moments of the life cycle as the remaining structure becomes static and the biological activity ceases.

Andres’ work is innovative, inventive and thought provoking - situated at the confluence of material exploration and performance, while inspiring a sense of curiosity, play and wonder.

Consistently throughout Andres’ work one finds her striving to establish a framework capable of autonomously balancing active, lively and transformative processes with an honesty in its material uses and construction. It is within these precarious systems that the viewer is able to explore each movement and point of change, tracing the trajectory of the system’s activity and energies - to see both the simplicity and the complexity of these contained expanses.

Automata for Colour, 2012
DSC_0032.JPG
DSC_0013.JPG
06a. Automata II.jpg
DSC_0019.jpg
DSC_0029.JPG
P1060847.JPG
P1080176.JPG
P1060993.JPG

Olfactory Map of Populus, 2011

Olfactory Map of populus, Wundergarden, 2011, Concordia University, Fluxmedia, Loyola Campus, Montréal, Canada.

Wundergarden was a semi-permanent outdoor installation for a series of curatorial projects directed towards research in art and the life sciences.

Project with Flux Media + Dr. Emma Despland Lab, designed/fabricated by jenna dawn mclewan, dj Claire Kenway (vernissage)

DSC_0071.JPG
DSC_0018.JPG
DSC_0022.JPG
September-Versiona.jpg
DSC_0037.JPG
treee.jpg
DSC_0068.JPG
DSC_0010.JPG
DSC_0011.JPG
IMG_2312.jpg
DSC_0012.JPG
P1060494.JPG
DSC_0013.JPG
DSC_0014.JPG
DSC_0015.JPG
DSC_0021.JPG
DSC_0016.JPG
DSC_0024.JPG
DSC_0017.JPG
DSC_0025.JPG
DSC_0023.JPG
DSC_0026.JPG
DSC_0020.JPG
P1060831.JPG
DSC_0028.JPG
P1060832.JPG
DSC_0029.JPG
P1060833.JPG
DSC_0030.JPG
DSC_0069.JPG
DSC_0031.JPG
P1060480.JPG
DSC_0032.JPG
P1060481.JPG
P1060482.JPG
DSC_0072.JPG
P1060483.JPG
DSC_0073.JPG
P1060484.JPG
DSC_0074.JPG
P1060485.JPG
DSC_0075.JPG
P1060486.JPG
DSC_0076.JPG
P1060487.JPG
P1060488.JPG
DSC_0078.JPG
DSC_0079.JPG

SeaKultures, aniscapes, 2011

MARIN Residency around the Baltic sea, summer, 2011

P1060753.JPG
P1060676.JPG
P1060677.JPG
P1060678.JPG
P1060679.JPG
P1060680.JPG
P1060754.JPG
P1060681.JPG
P1060755.JPG
P1060682.JPG
P1060756.JPG
P1060683.JPG
P1060757.JPG
P1060684.JPG
P1060758.JPG
P1060685.JPG
P1060759.JPG
P1060686.JPG
P1060760.JPG
P1060687.JPG
P1060763.JPG
P1060707.JPG
P1060741.JPG
P1060708.JPG
P1060709.JPG
P1060766.JPG
P1060710.JPG
P1060767.JPG
P1060711.JPG
P1060768.JPG
P1060712.JPG
P1060769.JPG
P1060713.JPG
P1060770.JPG
P1060714.JPG
P1060715.JPG
P1060716.JPG
P1060717.JPG

Plants & People, 2011

Installation for Anniversary Party, Eastern Bloc, Montréal, QC

This installation was centered on performative fieldwork, where archiving and sampling presents a hybridization, a troubling of methods emerging from trajectories of thought such as eighteenth-century natural philosophy in the exploration of landscapes and classification of phenomena. The archives in the Plants and People Project were not named or organized in a linear or hierarchical fashion. Names for the samples collected were subjective and attributed to relations based on place. The wet-lab wasn’t really that sterile, and the equipment used was an eclectic assortment of glassware from a local thrift store. The PPP’s pedagogical activities included performative tours that documented the trajectories of plants and peoples from earthly locations to outer space in a speculative manner via collage using growing tissues, work with 3D printing, and chlorophyll as a communicative medium.

P1060788.JPG
DSC_0179.JPG
P1060789.JPG
P1060816.JPG
P1060790.JPG
P1060817.JPG
P1060791.JPG
P1060821.JPG
P1060792.JPG
P1060819.JPG
P1060794.JPG
P1060795.JPG
P1060796.JPG
P1060797.JPG
P1060798.JPG
P1060799.JPG
P1060801.JPG
P1060803.JPG
P1060804.JPG
P1060805.JPG
P1060806.JPG
P1060807.JPG
01.b. kelly andres.jpg

FLOCK, 2011

D.N.P Departement des Nuisance Publiques, Eastern Bloc, Montréal, QC

Flock employed a set of wearable cycling capes that display alternating light patterns permitting participants to follow along in the context of a multi-player synchronization game using soft circuits, small LEDs, and wearable micro-controllers. Each cape displayed a number of different circuits for participants to adhere to within a set time period (thirty minutes). The wearables simultaneously displayed one circuit pattern at a time, and did not organize the individuals or direct them to a specific position within the displayed configuration. This was the main challenge of the game: participants spontaneously develop a communicative system for navigating themselves as a group. The wearables also contained a sonar device, which created a proximity parameter. Each member of the flock had to stay within a certain distance of the others, thus using technology as a prosthetic to provide participants with the experience of a sonar-sense organ to navigate in a group, and mimicking creatures that use active electroreception or sonar in conjunction with their auditory system.

The work explored the variety of tactics that may emerge as individuals attempted to stay within the parameters of the game. The game delves into the areas of gesture-based communication and impromptu decision making. How quickly can participants adapt, and can they become fluid in their movements within the specified parameters or circuits? Flock valorized intuition, group dynamics, and improvisation above repetition and rehearsal. Another element of the project was the aesthetics and poetics of movement, specifically as choreographed movement.

Here the work was influenced by flocks of birds and the V formations that are understood to increase the efficiency of long-distance migration for large birds, such as geese and swans, and for masses or swarms of birds, such as sparrows and swallows. Synchronized swarms are a protection and proliferation strategy for mass feeding and discouraging predators. In relation to bicycles, to swarm or to ride as a flock of cyclists can feel empowering. To ride with a group is exciting, dynamic, and very much a loosely choreographed activity. Even to watch groups of riders together is spatially poetic. From a critical mass, to trios of night riders, this activity is fluid and dynamic, and the rushing wind and self-induced acceleration frees one from the ground and gravitational hardness of the body and of walking.

14a_flock.jpg
flock1.jpg
flock2.jpg
flock3.jpg
flock4.jpg

Culinary Cultures of the Kinder/Garden, 2010

Culinary Cultures of the Kinder/Garden” Latitude 53, Visualeyez, Edmonton, AB

Culinary Cultures of the Kinder/Garden, a collaborative work with Alison Reiko Loader for Visualeyez Performance Art Festival at Latitude 53, in Edmonton in 2010. During the exhibition, improvised performative works unfolded casually each day with various living and edible beings, or phenomena often referred to as living cultures.

P1030659.JPG
P1030621.JPG
P1030622.JPG
P1030623.JPG
P1030652.JPG
P1030654.JPG
P1030655.JPG
P1030656.JPG
P1030657.JPG
P1030658.JPG
P1030766.JPG
P1030733.JPG
P1030768.JPG
P1030734.JPG
P1030769.JPG
P1030735.JPG
P1030770.JPG
P1030736.JPG
P1030771.JPG
P1030772.JPG

AGAR AGAR architecture, 2010

Agar-Agar Architecture, 2010, a living sculpture environment, an abstract architecture in agar medium, a semi-solid gelatine made from adding dehydrated seaweed to boiled water and nutrient such as sugar.

The prototype for this project/concept was produced during Fluxmedia’s BioreMEDIAtion workshop that was lead by Tagny Duff, Dr. Jennifer Willet, David Khang, Dr. Justin Powlowski and Stelarc in October 2010 at Concordia University, Montreal. Collaboration with Alison Reiko Loader

P1030864.JPG
P1030898.JPG
P1030880.JPG
agar2.jpg
P1030892.JPG
P1030893.JPG
P1030894.JPG
P1030883.JPG

Animated Landscapes, 2010

Animated Landscapes, DIY Citizenship, Art Gallery University of Toronto, Toronto, ON
Collaboration with Saoirse Higgins

The Animated Landscapes project seeks ways to understand the delicate balances in rural and urban settings through designing and building sensory instruments and systems within an artistic framework of critical playfulness. AnimatedLandscapes is an attempt to open up the field of the natural sciences to activated individuals who are curious about local habitats. To facilitate new relationships to the landscape we bring together design, art, technology (electronic and analogue) with collaborative discussion to design DIY instruments that can sense, measure and communicate relevant data that is unique to each physical site and collective inquiry.

P1030961.JPG
P1030981.JPG
P1030975.JPG
P1030972.JPG
P1030956.JPG
P1030958.JPG
P1030962.JPG
P1030963.JPG
P1030964.JPG
P1030966.JPG
P1030978.JPG

Colour Theory for Carnations, 2010

Studio, Montreal, installation tests

The work is influenced by artistic practices that think about systems and process-based art works such as Hans Haacke condensation cube, Rhine-Water Purification Plant and with more recent explorations in eco-aesthetics and “engineering” by artists. The term automata is used critically, I do not want this installation to be automatic but more lively, merged with a practice of expanded “painting” colour in air with lines, drawing, clear vinyl tubing act as vessels that reference fluidity and bodies. The installation are meant to be a kind of being, a slough-like “neuro-semi-hub” expressing emergent behaviour whether the pumps and motors are either/both on or off. It is a distributed system that attempts to balance the flows and amounts of content of each tank through multiple timers, drip gauges, lights, and the amount of evaporation that varies each day.

P1060313.JPG
coco.jpg
cocoloroco.jpg
colo10.jpg
colo11.jpg
colo12.jpg
colo13.jpg
colo15.jpg
colo16.jpg
color.gif
color5.jpg
color6.jpg
color7.jpg
color8.jpg
color9.jpg
colour3.gif
colour4.gif
P1060426.JPG
P1060440.JPG
P1060446.JPG
DSC_0150.JPG
P1060330.JPG
P1060397.JPG
P1060321.JPG

My Perfect Life Keeps Leaking into your Perfect Life, 2010

Residency, Kuenstlerdorf Schoppingen Foundation, Germany

These works were conceptualized as performative sculptural habitats to think about cycles and flows. Colour and water circulated through gravity flow and an injection system - the dye (food colouring) enter the flora, are sucked up through the stems in a process called transpiration and then leak over into a series of catch basins. Through a faulty filtering process, the colour is (somewhat) removed from the water to then cycle through the system again - the entire “hue” of the habitat becomes increasingly muddy.

P1030498.JPG
P1030330.JPG
P1030495.JPG
02_myperfectlife.JPG
01_myperfectlife.JPG
03a_myperfectlife.JPG
03_myperfectlife.JPG
04c_myperfectlife.JPG
Photo 35.jpg
04_myperfectlife.JPG
04a_myperfectlife.JPG
P1030515.JPG
P1030367.JPG
P1030590.JPG
P1030423.JPG
P1030516.JPG
P1030552.JPG
P1030532.JPG
P1030608.JPG

Doughbie, 2010

For Visualeyz - Performing with Edibles edition, 2010. With Alison Reiko Loader.

Doughbie evolved as a series of adoptable living bread doughs displayed on plinths that came with wearable fabric slings. Visitors could adopt a doughbie by naming it and leaving the name tag on the empty plinth. The adopter would put on the sling and carry the doughbie with them throughout the day allowing the yeast-beings to rise and fall through the body heat of the ‘parent’. In the evening doughbie could be divided, one portion baked, and one used to start a new doughbie the following day. Each adopter had their own experience after this point. Some individuals came back and discussed their time as a dough parent, one adopter shared the baked loaf the next day. Apparently riding in public transit with a live dough is somewhat uncomfortable given the distinctly potent yeasty odour it emits.

IMG_0766.jpg
P1030698.JPG
smkinder7.jpg
IMG_0697.JPG
IMG_0698.JPG
P1030712.JPG
breadbaby2.jpg
P1030713.JPG
P1030714.JPG
P1030715.JPG
P1030716.JPG
P1030717.JPG
P1030718.JPG
P1030719.JPG
P1030720.JPG
P1030721.JPG
P1030722.JPG
P1030723.JPG
P1030724.JPG
P1030725.JPG
P1030726.JPG
P1030727.JPG
P1030728.JPG
P1030729.JPG
P1030730.JPG
P1030731.JPG

Rooftop Studio, Concordia Greenhouse, 2010-2011

In the first part of my experiences with many different plants, in regards to making a place for sensing, movement, choreographies, observation and time-space I established a “set” where I could continuously be present in a changing surround of growth. Setting up a space in a greenhouse (the set) where these organisms can grow and be observed by cameras and direct observation provided an experience in adaptation and initiated a state of becoming more perceptive of another organisms needs and temporality. Plants are sensitive to their surroundings, and we exist together at a sort of virtual intersection. To some extent, I would like to drift closer to their world, the slowness, the circular, a direct relation with exterior stimuli such as sun, nutrient and rest. These complex elements make up a human’s daily life cycle but are often invisible or taken for granted - not resting when it is necessary, consuming and wasting natural materials. I enter into and out of out of the greenhouse set and the plants are always changing, always growing and in comparison, my growth seems less visible. Perhaps my hair is longer, or I trim my fingernails, but I am not spiraling towards the sky a foot a week like the vines, or stretching my roots to the earth inches per day like the squash - or am I?

I do not perceive plants as passive, fixed or stable. I know they are always moving and my perception has changed, has been altered - not only through observing plants temporally through the time-lapse but also by learning to perceive minute details of movement, exceedingly gradual and subtle alterations. Am I seeing double? Am I capable of observing vegetal-being? What are the potential applications of learning to alter ones preconceived perceptual state?

IMG_1538.JPG

Disco for Darwin, 2010

These are slow motion photographic test images with conductive thread and surface mount LEDs. Disco for Darwin is a reinterpretation of Charles and Sir Francis Darwin's lesser known work “The Power of Movement in Plants” from 1880. Plants are always moving in a circular direction, a spiraling from the moment the cotyledon emerges from the seed. This movement was studied in depth by Darwin (and others) in the late nineteenth century through a series of analogue motion-tracking tools meant to analyze the movement and behaviors of various plant species. The physical movements of plants, for the most part, exists in a different time-space, one that is difficult to witness during regular human observation-time. To see the circumnutations of plants one must set up a technical apparatus to record their growth over long periods of human-time. The artwork consists of an installation of an analogue drawing technique that Darwin used (consists of glass plates, a small bead fixed to the plant and ink) to trace the growth of seedlings and the movement of plants prior to photographic time-laspse. I will replace the bead with a tiny LED light and use both digital time-lapse and ink-on glass plate mark-making. The plant movement drawings and video will be transformed into vinyl or stencil dance step-diagrams to be enlarged and placed on the floor. A library of related music (for plants and people) is collected for each site.

will accompany the installation.

movement.jpg
15b_lighttest.jpg
P1060886.jpg
P1060929.JPG
P1060930.jpg
P1060931.jpg
P1060932.JPG
P1060933.JPG
P1060934.JPG
P1060935.JPG
P1060936.JPG
P1060937.JPG
P1060938.JPG
P1060939.JPG
P1060940.JPG
P1060941.JPG
P1060942.JPG
P1060943.JPG
P1060944.JPG
P1060945.JPG
P1060946.JPG
P1060947.JPG
P1060948.JPG
P1060949.JPG
P1060950.JPG
P1060951.JPG
P1060952.JPG
P1060953.JPG
P1060954.JPG
P1060955.JPG
P1060956.jpg
P1060957.jpg
P1060958.jpg
P1060959.jpg
P1060960.jpg
15. Disco for Darwin.jpg
conductivedrawing.jpg

Waterworks, Lilipod, 2010

Lilipod, Neighbourhood Science, Medialab-Prado, Madrid, Spain

Lilipod, 2010, Medialab Prado, Madrid
Lilipod, 2010, Medialab Prado, Madrid

by Kelly Andres (Canada). Collaborators: Saoirse Higgins, Max Kazemzadeh, Reza Safavi.

Lilipods are tools for studying, implementing and monitoring DIY bioremediation efforts through community stewardship.

The initial concept and prototypes developed during the Interactivos?'10 workshop illustrate the potential for the project to cultivate a series of interactive devices for citizens to explore the sciencie of habitat remediation through hands-on and technological means.

The project merges electronic data collection and visualization, ecological research and community activism.

The first part of the project at Interactivos?'10 consisted of fieldwork by locating, collecting and mapping sources of water. Samples were processed in the Medialab-Prado's wetlab and were tested through a series of water quality indicators (pH, nitrate, BOD, dissolved, oxygen, coliform, phosphate).

Secondly, we designed a backpack-lab (Lilipac) that contains equipment to perform site analysis (water quality, habitat) and navigation with GPS. After analysis is complete the Lilipod is placed at the site. This device is a floating, leaf shaped environmental monitor with custom sensors -our frist prototype measures pH, temperature and duration.

Our intention was to design an easy to use/build device for monitoring bioremediation progress in situ that facilitates the transmission of custom sensor data to shore-bound individuals via Bluetooth. The third part of the project in development is an application for mobile devices (Processing) to communicate and visualize the data from the Lilipod. Lastly, we imagine a web platform that serves as a repository for each project; for mapping the sites of remediation that are in progress for data logs that are collected from the lilipod devices, and for sharing techniques/information on DIY bioremediation.

_MG_1947.JPG
lili.jpg

Finally, We Hear One Another, 2008

ISEA 2008, National Museum Singapore

More details

Finally, We Hear One Another (2007), is an audio exchange device for two people. The exchange devices are disguised as wearable garments, consisting of small speakers to be worn near the ear and a series of microphones to capture the sounds around each of the individuals’ bodies via bluetooth and mobile phones. In the exhibition the participants will be able to choose from different head or neck garment styles in which the audio exchange device will be located. The device uses wireless technology allowing the two participants to hear the sound from each other’s immediate environment while mobile and in physically differing locations.

This subtle exchange of sonic signifiers allows participants to develop a relationship to another environment, a remote social reality and a locative immersion. To investigate another space through the interface of a mobile individual removes the prescriptive function from the communication technology that often mediates the relationship between bodies, space and technologies. This project is exploring the ability of media to create new meaning and location through sensory cues, yet it also dismantles the controlling nature of such technologies as they only serve as a channel for the participant to gain a sense of environment and subjective experience through experiential cues.

13. wearables.jpg
Finally, We Hear One Another, 2008
concept_finally.jpg

Urban Habitat Lab, Acoustic Research Version, 2009

P1010251.JPG
P1010249.JPG
P1010253.JPG
P1000976.JPG
P1010044.JPG
P1010221.JPG
P1010222.JPG
P1010223.JPG
P1010260.JPG
P1010226.JPG

UHL, Office for Bike, 2008

Gallery 809, MST 4 Performance Art Festival, Calgary, AB

The Urban Habitat Lab is a self-sufficient and sustainable mobile lab for communicating with a living, local environment. With her mobile laboratory, Andres incorporates the green consumer practices of prefab design, conservation, sustainability, and human-powered energy, while providing a format for individuals to interact with the natural habitat of a city. In a modified bicycle-turned-laboratory, the artist roams the neighborhood in order to disseminate overlooked and invisible information within the natural environment.

3935061505_713a47617d_c.jpg
3935121659_61e69daa65_c.jpg
3935218479_b9a0dbafa7_c.jpg
3935254417_5e6a0c1e7f_c.jpg
3935258983_c00da341cc_c.jpg
3935270021_3ee0a5a323_c.jpg
3935852822_6b20c1b5fa_c.jpg
3935949012_6a1b46f50a_c.jpg
3935996208_92452b5866_c.jpg
3936050328_0630410bb0_c.jpg
uhl1.jpg
uhl2.jpg
uhl3.jpg
uhl4.jpg
3788470071_df11b4df3c_c.jpg
4624354069_e96eee9b1d_c.jpg
3789308502_a112e8b798_c.jpg
4624386313_9d03f2b734_c.jpg
4624949854_fa7daaa4e5_c.jpg
4624960666_dd57be2516_c.jpg

Soundcycling: Interspecies Frequencies, 2008

Fields: An Introduction to Soundcycling

Fields is a series of four audio collection stations situated near hubs of social activity in the lounge/gallery. The collection stations work to gather audio input and environmental soundscape from the social groups who populate the space. Two of the collection stations have an interactive element as individuals can "plug-in" their MP3 players and listen to their own music in a speaker system that is located inside the stations. The stations are designed to enhance the social environment aesthetically and by improving indoor air quality through the addition of vegetation.

The piece will be designed for each unique social environment. For this particular installation, the stations are wooden growing beds or planters that feature live wheat grass above the speaker and receiver systems. This means that the audio output is located under a root system of introduced vegetation. This configuration works to gently "massage" the plants rhizomal network by audio vibration. This is also a way of introducing a subtle form of communication between organisms– plant and human, and also an investigation in audio-based plant perception.

The introduction of the Fields (planters) serve as a contribution to the student social space by increasing oxygen as the living organisms improve air quality and filter toxins in air. This relationship is symbiotic as the plants also benefit from the high volume of students emitting carbon dioxide (conversation) in the social space. For Soundcycling to occur, it is important that the system is fully integrated; therefore, input from humans contributes to the soundscape through talking or music introduction into the stations. The soundscapes travel to a transmitter and are distributed back into the environment through a radio receiver. 
Another element of the Soundcycling process is that the environmental sounds collected also travel past the physical boundaries of the walls through wireless transmission. This suggests architectural openness or a leakage that works to negotiate the physical boundaries of space and temporality.

fields.jpg

Songbike (Pirate Radio Version), 2009

MST Ride On!, Calgary

Songbike, (2006-2009), is a mobile sound lab than collects urban soundscape, individual and collective narratives.

The collected audio pieces are available from a website and can also be broadcast from a moving bicycle or speaker (and/or set up near the outside of the gallery or other building) into the community. The website serves as a hub or visual map of the community; connecting the physicality of the rides to the oral narratives and soundscapes collected throughout the duration of the residency. Each day of the exhibition, Songbike ventures into the community seeking diverse individuals to talk to about their community and to provide a number of perspectives on the development within the city, memories of places that once existed, people that have come and gone, or anything that someone wants to share. Songbike also seeks invitations from individuals for guided tours of the community and will solicit various representatives from the community to ride and talk. Songbike connects individuals through their shared interest in community and aurality, self-produced content and piracy, connectivity and interaction.

The Songbike concept was developed as a do-it-yourself (DIY), get out of the gallery artwork with the intention of sharing and rediscovering the soundscapes within communities. This project merges many topics: hi/low tech, recycling, community, street performance, art and sustainability. Songbike intends to bridge the physical and the virtual, allowing individuals to connect the physical community to an online or virtual community.

This project was conceived at the Interactive Screen 0.6 residency at the Banff New Media Institute in August 2006, and was awarded an additional co-production for development (which in the end was unavailable due to resources and scheduling conflicts). In April 2007, a version of the project was conducted at Signal and Noise Festival in Vancouver where the focus was on urban soundscape. I also took the piece to CONFLUX 2007 in Brooklyn, NY where I recorded sound and streamed moving video and audio to the website. I would like to develop another version of this project that is much more about interaction and collecting community narratives through constructing a visual and auditory mapping of a community and the changes it is experiencing. Instead of collecting primarily ambient soundscape, I want to engage in conversations with pedestrians, spontaneously and invitational. I would like to create a multidimensional document of how rapid urban development is perceived by the individuals who live and work in various communities.

One early prototype - a bamboo box
One early prototype - a bamboo box
pirateradio.jpg
3785635139_25bc748373_c.jpg
3786460630_eee5e855c5_c.jpg

FLOCK, into the streets! 2009

P1000794.JPG
P1000795.JPG
P1000796.JPG
P1000797.JPG
P1000798.JPG
P1000764.JPG
P1000799.JPG
P1000765.JPG
P1000800.JPG
P1000766.JPG
P1000801.JPG
P1000767.JPG
P1000802.JPG
P1000803.JPG
P1000804.JPG
P1000805.JPG
P1010364.JPG
P1010365.JPG
P1010366.JPG
P1010367.JPG

Soft Data, 2008

Lademoen Kunstnerverksteder, Trondheim-Norway

Artist in Residence 2008

prev / next
Back to Project Archive
Plantling a Promise, 2022, The Works Festival, Edmonton, AB
5
Plantling a Promise 2022
7
Mellifluous Generator, 2022
10
Intraterrestrial 2021
8
nevis
cosmo5.jpg
8
cosmograms
4
semiotic wilds
The Extraterrestrial Botanist, 2017
17
The Extraterrestrial Botanist, 2017
lichen1.jpg
3
The Sandstone + The Sound of Stones, 2018
10
Audible Vegetable Visible Animal Magic Mineral, 2017
studioavvam.jpg
0
AVVAMM
8
The Extraterrestrial Botanist, phyto.portal, 2017
23
Ancestry of Objects, 2016
17
Plant + Peradam Studio 2016-2017
10
The Temporary Archive of Ambiguous Architecture III, 2015
11
Enquête sur l'affaire du Botaniste Extraterrestriel, 2014
4
Automata for Colour III
In Search of the QR_ebra Plante, 2013
7
In Search of the QR_ebra Plante, 2013
1
Propopopo, FIELDWORK, 2013
24
Painting 2013
19
Automata for Colour II
10
Archive of Ambiguous Architectures II
15
Temporary Archive for Ambiguous Architectures, 2012
Automata for Colour, 2012
9
Automata for Colour II, 2012
48
Olfactory Map of Populus, 2011
38
SeaKultures, aniscapes, 2011
24
Plants & People, 2011
14_flock.jpg
0
Flock, 2008-2012
5
FLOCK, 2011
21
Culinary Cultures of the Kinder/Garden, 2010
8
AGAR AGAR architecture, 2010
11
Animated Landscapes, 2010
24
Colour Theory for Carnations, 2010
19
My Perfect Life Keeps Leaking into your Perfect Life, 2010
26
Doughbie, 2010
1
Rooftop Studio, Concordia Greenhouse, 2010-2011
37
Disco for Darwin, 2010
_MG_1931.JPG
3
Waterworks, Lilipod, 2010
3
Finally, We Hear One Another, 2008
11
UHL, Acoustic Research Version, 2009
3935218479_b9a0dbafa7_c.jpg
20
UHL, Office for Bike, 2008
Fields: An Introduction to Soundcycling
2
Soundcycling: Interspecies Frequencies, 2008
songbike.jpg
5
Songbike (Pirate Radio Version), 2009
21
FLOCK, into the streets! 2009
 Artist in Residence 2008
1
Soft Data, 2008